{"id":21141,"date":"2019-11-06T11:37:46","date_gmt":"2019-11-06T10:37:46","guid":{"rendered":"http:\/\/blog.netspark.de\/?p=21141"},"modified":"2019-10-28T11:43:38","modified_gmt":"2019-10-28T10:43:38","slug":"imagine-wow-being-rendered-with-ue4","status":"publish","type":"post","link":"https:\/\/blog.netspark.de\/?p=21141","title":{"rendered":"Imagine WoW being rendered with UE4"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"alignleft  wp-image-2421\" src=\"https:\/\/blog.netspark.de\/wp-content\/uploads\/2012\/02\/WoW_Icon.png\" alt=\"\" width=\"64\" height=\"64\" srcset=\"https:\/\/blog.netspark.de\/wp-content\/uploads\/2012\/02\/WoW_Icon.png 128w, https:\/\/blog.netspark.de\/wp-content\/uploads\/2012\/02\/WoW_Icon-64x64.png 64w, https:\/\/blog.netspark.de\/wp-content\/uploads\/2012\/02\/WoW_Icon-24x24.png 24w\" sizes=\"auto, (max-width: 64px) 100vw, 64px\" \/>What would World of Warcraft look alike if Blizzard would<br \/>\nuse the Unreal Engine 4? A small team of 3D designers had<br \/>\nthe idea to rebuild a scene from Orgrimmar to show the<br \/>\nvisual differences. With stunning results&#8230;<\/p>\n<p><!--more-->But enough babbling here, just watch the video for a &#8220;WOW&#8221; effect.<\/p>\n<div style=\"width: 640px;\" class=\"wp-video\"><video class=\"wp-video-shortcode\" id=\"video-21141-1\" width=\"640\" height=\"360\" preload=\"metadata\" controls=\"controls\"><source type=\"video\/mp4\" src=\"https:\/\/blog.netspark.de\/wp-content\/uploads\/2019\/10\/Creating-World-of-Warcraft-in-UE4.mp4?_=1\" \/><a href=\"https:\/\/blog.netspark.de\/wp-content\/uploads\/2019\/10\/Creating-World-of-Warcraft-in-UE4.mp4\">https:\/\/blog.netspark.de\/wp-content\/uploads\/2019\/10\/Creating-World-of-Warcraft-in-UE4.mp4<\/a><\/video><\/div>\n<p>Imagine WoW with this graphic fidelity. Although this would require way, WAY more disk space on your computer than it does already (WoW BfA: 76GB, WoW Classic: 10GB).<\/p>\n<p>This would however be a game changer compared to every other MMORPG out by now!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What would World of Warcraft look alike if Blizzard would use the Unreal Engine 4? A small team of 3D designers had the idea to rebuild a scene from Orgrimmar to show the visual differences. With stunning results&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[55,2949,19,150],"tags":[348,4121,373,682,4122,4088,533],"class_list":["post-21141","post","type-post","status-publish","format-standard","hentry","category-computer-2","category-technology","category-thoughts-2","category-video","tag-graphics","tag-orgrimmar","tag-rendering","tag-scene","tag-tutorial","tag-unreal-engine-4","tag-wow"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/blog.netspark.de\/index.php?rest_route=\/wp\/v2\/posts\/21141","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.netspark.de\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.netspark.de\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.netspark.de\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.netspark.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=21141"}],"version-history":[{"count":0,"href":"https:\/\/blog.netspark.de\/index.php?rest_route=\/wp\/v2\/posts\/21141\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.netspark.de\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=21141"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.netspark.de\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=21141"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.netspark.de\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=21141"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}